Books and Edited Volumes

Søraker, J.H., J-W Rijt, van der, J. Boer, de, P.H. Wong & P.A.E. Brey, Eds. (2014): Well-Being in Contemporary Society [Happiness Studies Book Series, Ed.: Delle Fave, Antonella]. Chem, SW: Springer

Eden, A., Moor, J., Søraker, J.H. and Steinhart, E. (2012). The Singularity Hypotheses: A Scientific and Philosophical Assessment. London: Springer, The Frontiers Collection.

Ess, C., Søraker, J.H. & Thorseth, M. (2010). Mobile / ubiquitous computing: dreams and nightmares. Special Issue of Etikk i Praksis – Nordic Journal of Applied Ethics, Vol. 2, 2010.

Søraker, J.H. (2010): The Value of Virtual Worlds and Entities – A Philosophical Analysis of Virtual Worlds and Their Potential Impact on Well-Being [dissertation]. Ipskamp: Enschede. ISBN: 978-90-365-3010-1

Abstract: Virtual worlds such as Second Life and World of Warcraft are increasingly playing an important role in the lives of many people, currently counting more than 40 million active people who communicate, do business, fall in love, express themselves, build homes and generally seek experiences that are difficult if not impossible to have in the real world. This dissertation takes up the question of when and how such activities can affect the quality of our lives. In addressing this question, Søraker partly employs philosophical analyses of the presuppositions inherent in our conceptions of well-being, of the differences and similarities between virtual worlds and actual reality, as well as general clarifications of what virtual worlds are and what kinds of experiences and opportunities they offer. He also proposes a new theory of well-being, entitled Confidence Adjusted Intrinsic Attitudinal Hedonism, which is better equipped to make sense of the peculiar epistemological, ontological, ethical and prudential nature of virtual worlds. In addition to this, he also draws heavily on psychological research on subjective well-being, and critically examines what these results imply with regard to the value of virtual worlds in such areas as sensory pleasure, love and friendship, engaging in skill-demanding activities and having a sense of meaningfulness. The ultimate purpose of the dissertation is to leave the reader with a more comprehensive and nuanced basis for understanding the role that virtual worlds and entities can and ought to have in a good life.

Søraker, J.H. (2005): Menneske vs. Maskin – en utforskning av begrepet ’kontinuitet’ [Man vs. Machine – an exploration of the concept ‘continuity’ (Masters Thesis)]. In Filosofisk institutts publikasjonsserie, Vol. 47. Filosofisk institutt: Trondheim. ISBN: 978-829-105-550-3 [Synopsis in English]

International journals and other peer-reviewed publications


Søraker, J.H. (2016): “Gaming the Gamer? -The Ethics of Exploiting Psychology in Video Games“. Journal of Information, Communication and Ethics in Society, 14(2).

Boer, de J., Rijt, van der J-W, Søraker, J.H., Wong, P-H, Brey, P. (2014): “Four Types of Questions about Well-being”. In Søraker, J.H., J-W Rijt, van der, J. Boer, de, P.H. Wong & P.A.E. Brey, Eds. (2014): Well-Being in Contemporary Society [Happiness Studies Book Series, Ed.: Delle Fave, Antonella]. Chem, SW: Springer, pp. ix-xiv

Søraker, J.H. (2014): “Continuities and Discontinuities between Humans, Intelligent Machines and Other Entities”. Philosophy And Technology, 27(1): 31-46.

Søraker, J.H. (2012): Prudential-Empirical Ethics of Technology (PEET) – An Early Outline. APA Newsletter on Computing and Philosophy 12(1).

Søraker, J.H. (2012): “Virtual worlds and their challenge to philosophy: Understanding the ‘intravirtual’ and the ‘extravirtual’”. Metaphilosophy 43(4): 499-512.

Reprinted in H. Halpin & A. Monnin (eds.), Philosophical Engineering: Toward a Philosophy of the Web. Hoboken, NJ: Wiley-Blackwell, pp. 168-180.

Søraker, J.H. (2012): “How Shall I Compare Thee? Comparing the Prudential Value of Actual and Virtual Friendship“. Ethics and Information Technology 14 (3):209-219.

Søraker, J.H. (2012): “Virtually Good? Disclosing the Presuppositions Behind the Claimed Inferiority of Virtual Worlds” in Brey, P., Briggle, A. and Spence, E., eds., The Good Life in a Technological Age [Routledge Studies in Science, Technology, and Society]. London: Routledge, pp. 225-238.

Søraker, J.H. (2011): “Virtual Entities, Environments, World and Reality – Suggested definitions and taxonomy”. In C. Ess and M. Thorseth, eds., Trust and Virtual Worlds: Contemporary Perspectives. Peter Lang Publishing, pp. 44-74.

Søraker, J.H. (2010): “The Neglect of Reason – A Plea for Rationalist Accounts of the Effects of Virtual Violence” [PREPRINT]. In C. Wankel and S. Malleck, eds., Emerging Ethical Issues of Life in Virtual Worlds. Charlotte, NC: Information Age Publishing, pp. 15-32. ISBN: 978-1-60752-378-9

Brey and J.H. Søraker (2009): “Philosophy of Computing and Information Technology” [PREPRINT]. In A. Meijers, ed., Philosophy of Technology and Engineering Sciences. Vol IX in D. Gabbay, P. Thagard and J. Woods, eds., Handbook of the Philosophy of Science. Amsterdam: Elsevier, pp. 1341-1408. ISBN: 978-044-451-667-1

Brey, P and Søraker, J.H. (2009): “A Précis of Philosophy of Computing and Information Technology”. American Philosophical Association Newsletter on Philosophy and Computers 8(2): 15-16. ISSN: 1067-9464

Søraker, J.H. (2008): “Global Freedom of Expression within Non-Textual Frameworks”. The Information Society 24(1): 40-46. ISSN 0197-2243

Søraker, J.H. and Brey, P. (2007): “Ambient Intelligence and Problems with Inferring Desires from Behaviour”, International Review of Information Ethics, 8(1):7-12. ISSN: 1614-1687

Søraker, J.H. (2007): “The Moral Status of Information and Information Technologies – a relational theory of moral status”, S. Hongladarom and C. Ess (Eds.), Information Technology Ethics: Cultural Perspectives, Hershey, PA: Idea Group Publishing, pp. 1-19. ISBN:  978-1-59904-310-4

Reprinted in H. Nemati (ed.), 2007, Information Security and Ethics: Concepts, Methodologies, Tools, and Applications. Hershey, PA: IGI Global. pp. 3829-3848. ISBN:  978-1-59904-937-3

Søraker, J.H. (2006): “The Role of Pragmatic Arguments in Computer Ethics”, Ethics and Information Technology, 8(3):121-130. ISSN: 1388-1957

Other publications

2 thoughts on “Publications”

  1. Hi,

    I would greatly appreciate to receive your article:

    Johnny Hartz Søraker , (2016) “Gaming the Gamer? – The Ethics of Exploiting Psychological Research in Video Games”, Journal of Information, Communication and Ethics in Society, Vol. 14 Iss: 2



    1. Hi Juan,

      To you, and others who may be interested, just send me an email and I’ll send you a copy.


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